Reginald

Name: Reginald Dupree
Race: Human

Attributes [168]
ST 12 [20]
DX 12 [40]
IQ 14 [80]
HT 12 [20]

HP 13 [2]
Will 14
Per 14
FP 14 [6]

Basic Lift 29
Damage 1d-1/1d+2

Basic Speed 6
Basic Move 6

Ground Move 6
Water Move 1

Social Background
TL: 4 [0]
Cultural Familiarities:
Languages:

Advantages [97]
Clerical Investment [5]
Magery (2) [20]
Magery 0 [5]
Power Investiture (5) [50]
Signature Gear (Shield) (8) [8]
Trade Points for Money [9]

Perks [1]
Large Humanoid Healing (For Gornok) [1]

Disadvantages [-53]
Alcohol Intolerance [-1]
Attentive [-1]
Code of Honor (Religious Soldier's) [-10]
Discipline of Faith (Ritualism) (-1) [-5]
Honesty (12 or less) [-10]
Intolerance (Evil Religion) (Total Intolerance) [-10]
Overweight [-1]
Sense of Duty (Coreligionists) (Large Group) [-10]
Vow (vs edged weapons) (Minor) [-5]

Skills [28]
Axe/Mace DX/A - DX+3 15 [12]
Diagnosis/TL4 (Human) IQ/H - IQ-2 12 [1]
Esoteric Medicine Per/H - Per-2 12 [1]
Exorcism Will/H - Will-2 12 [1]
First Aid/TL4 (Human) IQ/E - IQ+0 14 [1]
Hidden Lore (Demon Lore) IQ/A - IQ-1 13 [1]
Meditation Will/H - Will-2 12 [1]
Observation Per/A - Per-1 13 [1]
Occultism IQ/A - IQ-1 13 [1]
Public Speaking (Oratory) IQ/E - IQ+0 14 [1]
Religious Ritual (Own) IQ/H - IQ-2 12 [1]
Search Per/A - Per-1 13 [1]
Shield (Shield) DX/E - DX+0 12 [1]
Sling DX/H - DX-2 10 [1]
Surgery/TL4 (Human) IQ/VH - IQ-3 11 [1]
Teaching IQ/A - IQ-1 13 [1]
Theology (Own) IQ/H - IQ-2 12 [1]

Spells [28]
Bless IQ/H - IQ+5 19 [1]
Counterspell IQ/H - IQ+5 19 [1]
Cure Disease IQ/H - IQ+5 19 [1]
Dispel Magic IQ/H - IQ+5 19 [1]
Great Healing IQ/VH - IQ+4 18 [1]
Lend Energy IQ/H - IQ+5 19 [1]
Lend Vitality IQ/H - IQ+5 19 [1]
Major Healing IQ/VH - IQ+6 20 [4]
Minor Healing IQ/H - IQ+7 21 [4]
Recover Energy IQ/H - IQ+6 20 [2]
Regeneration IQ/VH - IQ+4 18 [1]
Relieve Paralysis IQ/H - IQ+5 19 [1]
Relieve Sickness IQ/H - IQ+5 19 [1]
Remove Contagion IQ/H - IQ+5 19 [1]
Remove Curse IQ/H - IQ+5 19 [1]
Restoration IQ/VH - IQ+4 18 [1]
Stop Bleeding IQ/H - IQ+5 19 [1]
Stop Paralysis IQ/H - IQ+5 19 [1]
Suspend Magic IQ/H - IQ+5 19 [1]
Suspend Mana IQ/VH - IQ+4 18 [1]
Suspend Spell IQ/H - IQ+5 19 [1]

Stats [168] Ads [97] Disads [-53] Quirks [0] Skills [28] Spells [28] = Total [269]

Hand Weapons
1 Light Shield (Sig. Gear/Power Item: 16 FP) LC:4 $25 Wgt:2
Dam:1d-1 cr Reach:1 Parry:No ST:— Skill:DX-4, Shield-2, Shield (Shield) Notes:[2,3,4]
1 Mace LC:4 $50 Wgt:5
Dam:1d+5 cr Reach:1 Parry:0U ST:12 Skill:Axe/Mace, DX-5, Flail-4, Two-Handed Axe/Mace-3 Notes:[1]

Ranged Weapons
1 Mace LC:4 Dam:1d+5 cr Acc:1 Range:6 / 12
RoF:1 Shots:T(1) ST:12 Bulk:-4 Rcl: $50 Wgt:5

Armor & Possessions
1 Backpack, Small $60 Wgt:3 Location:
1 Bandages $10 Wgt:2 Location:
1 Blanket $20 Wgt:4 Location:
1 Boots $80 Wgt:3 Location:feet
1 Canteen $10 Wgt:1 Location:
1 Leather Gloves $30 Wgt:0 Location:hands
1 Mail Coif $55 Wgt:4 Location:skull, neck
1 Mail Leggings $110 Wgt:15 Location:legs
1 Mail Shirt $150 Wgt:16 Location:torso
1 Mail Sleeves $70 Wgt:9 Location:arms
1 Personal Basics $5 Wgt:1 Location:
1 Pouch $10 Wgt:0 Location:
1 Torch $3 Wgt:1 Location:

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-Share Alike 2.5 License.